| %>% | re-export magrittr pipe operator |
| add_overlay | Add Overlay |
| add_shadow | Add Shadow |
| add_water | Add Water |
| ambient_shade | Calculate Ambient Occlusion Map |
| calculate_normal | Calculate Normal |
| create_texture | Create Texture |
| detect_water | Detect water |
| lamb_shade | Calculate Lambert Shading Map |
| montereybay | Monterey Bay combined topographic and bathymetric elevation matrix. |
| plot_3d | Plot 3D |
| plot_map | Plot Map |
| ray_shade | Calculate Raytraced Shadow Map |
| render_camera | Render Camera |
| render_depth | Render Depth of Field |
| render_label | Render Label |
| render_snapshot | Render Snapshot of 3D Visualization |
| render_water | Render Water Layer |
| save_3dprint | Save 3D Print |
| save_png | Save PNG |
| sphere_shade | Calculate Surface Color Map |