| gdkWindowGetInternalPaintInfo {RGtk2} | R Documentation |
If you bypass the GDK layer and use windowing system primitives to
draw directly onto a GdkWindow, then you need to deal with two
details: there may be an offset between GDK coordinates and windowing
system coordinates, and GDK may have redirected drawing to a offscreen
pixmap as the result of a gdkWindowBeginPaintRegion calls.
This function allows retrieving the information you need to compensate
for these effects.
gdkWindowGetInternalPaintInfo(object)
|
[GdkWindow] a GdkWindow |
This function exposes details of the GDK implementation, and is thus likely to change in future releases of GDK.
A list containing the following elements:
|
[GdkDrawable] location to store the drawable to which drawing should be
done. |
|
[integer] location to store the X offset between coordinates in window,
and the underlying window system primitive coordinates for
*real.drawable. |
|
[integer] location to store the Y offset between coordinates in window,
and the underlying window system primitive coordinates for
*real.drawable. |
Derived by RGtkGen from GTK+ documentation