## Index

algorithm graph
  1.2 | 2.4.3
batch
  1.3.2 | 2.1.2
crossover
  Gene Pool Crossover
    5.3.2.1.1 | 5.3.2.2.1
  Inver-Over
    5.3.2.3.1
  -Point Crossover
    5.3.2.1.2 | 5.3.2.2.2
  Maximal Preservative Crossover
    5.3.2.3.2
  Order Crossover
    5.3.2.4.1
  Order Crossover 2
    5.3.2.4.2
  Partially Mapped Crossover
    5.3.2.4.3
  Poisson Crossover
    5.3.2.1.3 | 5.3.2.2.3
  Random Respectful Crossover
    5.3.2.2.5
  Uniform Crossover
    5.3.2.1.4 | 5.3.2.2.4
edge
  4.1
evolutionary algorithm
  1.2
fitness function
  1.2 | 2.4.2
  Championship Problem
    5.2.2.0.1
  Euclidean TSP
    5.2.4.0.2
  H-IFF
    5.2.1.0.5
  JumpK
    5.2.1.0.6
  LeadingOnes
    5.2.1.0.2
  LongPathK
    5.2.1.0.4
  Needle
    5.2.1.0.3
  OneMax
    5.2.1.0.1
  PathToJump
    5.2.1.0.7
  PathWithTrap
    5.2.1.0.8
  Plateau
    5.2.1.0.9
  Real Royal Road for 1pt Crossover
    5.2.1.0.11
  Ridge
    5.2.1.0.10
  Sort
    5.2.3.0.1
  TSP
    5.2.4.0.1
fitness transformer
  2.4.2
  Affine Transformer
    5.2.5.0.1
  Fitness Sharing
    5.2.5.0.2
  XOR Transformer
    5.2.5.0.3
floating@ ports
  4.1
genotype
  1.2
individual
  1.2
initialization
  1.3.1
  Random Initialization
    5.3.3.0.1
initialization module
  2.4.5
inport
  4.1
module
  1.3.1
mutation
  Exchange
    5.3.4.4.1
  Jump
    5.3.4.4.2
  Jump & Exchange
    5.3.4.4.3
  -Bit Mutation
    5.3.4.1.1
  -Char Mutation
    5.3.4.2.1
  -Opt
    5.3.4.3.1
  Standard Mutation
    5.3.4.1.2 | 5.3.4.2.2
node
  4.1
observer
  1.3.2 | 2.5.1
  All Individuals
    5.7.0.0.1
  Average Fitness
    5.7.0.0.2
  Best Fitness
    5.7.0.0.3
  Best Individuals in Run
    5.7.0.0.4
  Current Ages
    5.7.0.0.5
  Current Elitists
    5.7.0.0.6
  Current Fitness
    5.7.0.0.7
  Distance from Optimum
    5.7.0.0.8
  Diversity
    5.7.0.0.9
  Fitness Variance
    5.7.0.0.10
  Number of Individuals
    5.7.0.0.11
  Progress Rate
    5.7.0.0.12
  Quality Gain
    5.7.0.0.13
  Run Time
    5.7.0.0.14
  Selection Intensity
    5.7.0.0.15
  Summary
    5.7.0.0.16
operator
  1.2 | 4.1
  adding
    4.2.1
  Black Hole
    5.3.1.0.1
  changing@ properties
    4.2.2
  connecting
    4.2.1
  deleting
    4.2.1
  Duplication
    5.3.1.0.2
  Merge
    5.3.1.0.3
operator graph
  1.2 | 4.1
outport
  2.6.2 | 4.1
parameter controller
  Additive Cyclic Rotation
    5.5.0.0.1
  Dynamic Mutation Probability
    5.5.0.0.2
  Mu
    5.5.0.0.3
  Multiplicative Cyclic Rotation
    5.5.0.0.4
  Number of Outgoing Individuals
    5.5.0.0.5
parameters
  4.3
population model
  2.4.5
  Default Population Model
    5.4.0.0.1
  Island Model
    5.4.0.0.2
  Parallel Multistarts
    5.4.0.0.3
port
  4.1
property
  4.1
Property Dialog
  2.6.1
replay mode
  3.2
running mode
  3.2
schedule
  1.3 | 2.1
Schedule Creation dialog
  2.1.2
Schedule Creation wizard
  3.4.1
search space
  1.2 | 2.4.1
  Bit String
    5.1.0.0.1
  Cycle
    5.1.0.0.2
  General String
    5.1.0.0.3
  Permutation
    5.1.0.0.4
selection
  Cut Selection
    5.3.5.0.1
  Fitness Proportional Selection
    5.3.5.0.2
  Tournament Selection
    5.3.5.0.3
  Uniform Selection
    5.3.5.0.4
split
  Random Choice
    5.3.6.0.1
  Random Partition
    5.3.6.0.2
  Random Split
    5.3.6.0.3
stopping criterion
  2.4.4
  Duration
    5.6.0.0.1
  Fitness Bound
    5.6.0.0.4
  Generation Count
    5.6.0.0.2
  Non Stop
    5.6.0.0.3
  Optimum Reached
    5.6.0.0.5
view
  1.3.2 | 2.5.1
  Boolean Hypercube
    5.8.0.0.1
  File Writer
    5.8.0.0.2
  Individual Table
    5.8.0.0.3
  Number Table
    5.8.0.0.4
  Plotter
    5.8.0.0.5
  Standard View
    5.8.0.0.6