layer at (0,0) size 800x600
  RenderView at (0,0) size 800x600
layer at (0,0) size 800x600
  RenderBlock {HTML} at (0,0) size 800x600
    RenderBody {BODY} at (8,8) size 784x576
      RenderBlock (anonymous) at (0,0) size 784x18
        RenderInline {SPAN} at (0,0) size 220x18
          RenderText {#text} at (0,0) size 220x18
            text run at (0,0) width 220: "This test passes if it does not crash."
        RenderText {#text} at (220,0) size 4x18
          text run at (220,0) width 4: " "
        RenderBR {BR} at (224,14) size 0x0
      RenderBlock {UL} at (0,34) size 784x54
        RenderListItem {LI} at (40,0) size 744x54
          RenderBlock (anonymous) at (0,0) size 744x18
            RenderListMarker at (-17,0) size 7x18: bullet
          RenderTable at (0,18) size 31x18
            RenderTableSection (anonymous) at (0,0) size 31x18
              RenderTableRow (anonymous) at (0,0) size 31x18
                RenderTableCell (anonymous) at (0,0) size 31x18 [r=0 c=0 rs=1 cs=1]
                  RenderText at (0,0) size 31x18
                    text run at (0,0) width 31: "hello"
          RenderBlock (anonymous) at (0,36) size 744x18
            RenderText {#text} at (0,0) size 21x18
              text run at (0,0) width 21: "test"
