## This file is part of Moonlight Creator
##   Copyright (C) 1996-1998  Stephane Rehel
##
## This program is free software; you can redistribute it and/or
## modify it under the terms of the GNU Library General Public
## License as published by the Free Software Foundation; either
## version 2 of the License, or (at your option) any later version.
##
## This program is distributed in the hope that it will be useful,
## but WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
## Library General Public License for more details.
##
## You should have received a copy of the GNU Library General Public
## License along with this library; if not, write to the Free
## Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

############################################################################
# ML
# scene/Makefile
#
# Stephane Rehel
# July 5 1996
#
############################################################################

LOCAL_DEFINES=

LIBRARY=scene
SUBDIRS=material lighting formal nurbs file renderer convert
TOPDIR_3D=..

SRCS= \
 MLCamera.C \
 MLVerticesIterator.C \
 MLPolygonsIterator.C \
 MeshRep.C MeshRepPurge.C MeshRepPolygonTesselate.C \
 MLXForm.C MLName.C \
 MLAbstractMeshAllocator.C MLAbstractMeshesIterator.C \
 MLAbstractObject.C \
 MLAbstractMesh.C \
 MLCurveVertex.C \
 MLAbstractCurveAllocator.C MLAbstractCurve.C \
 CurveRep.C MLCurve.C \
 MLObjectAllocator.C MLObjectsIterator.C MLMeshesIterator.C \
 MLObject.C MLChildrenIterator.C \
 MLMesh.C MLVertexID.C \
 MLNullObject.C \
 MLScene.C \
 MLRay.C MLRayTracer.C \
 MLHashBox.C \
 MLSceneVersion.C \
 MLControlPointID.C

include $(TOPDIR_3D)/Makenames

LIBRARY_BASE_LIBS=$(GLTT_LDFLAGS) $(GL_LDFLAGS) $(GL_BASELIBS) \
                  $(X_LDFLAGS) \
                  $(TTF_LDFLAGS) \
                  $(SYS_LIBS) -lm
LIBRARY_DEP_LA_LIBS=image kernel tools

all: compile-all build-library

include $(MAKERULES)

############################################################################
#
# scene/Makefile end
#
############################################################################
