
Lots (Some will be in 0.9, some in 1.0+):
	Thread-safe and internationalized error handling
	Add MGL/GGI support under Linux
	Finish other UNIX ports (IRIX, OSF/1, etc.)
	Add GameSprocket support to MacOS port
	Joystick/Gamepad input
	Implement BDirectWindow interface for BeOS
	Implement SDL_WarpMouse() on BeOS (requires BDirectWindow)
	Support screen depth changes under Win32 and BeOS

