
-- Sam Lantinga 1/29/98

These are headers and libraries for DirectX cross-compilation.

In order to use these, you need to download the DirectX SDK from Microsoft, 
copy the headers from sdk/inc to the include directory and then run the
utils/fixdirectx.sh script.

Additional headers:
These additional headers I provide are based on structure and constant 
information given in the SDK documentation, and are necessary to fill
the gaps between the publicly available Win32 API and the DirectX headers.

	objbase.h
	directx.h
	mmsystem.h

Your application should include directx.h instead of including the DirectX 
headers themselves, so that the appropriate kludges are done. :)


"Microsoft" and "DirectX" are trademarks of Microsoft Corporation.
Their appearance in this document is in no way to be construed that Microsoft
Corporation endorses, supports, or knows about this product.  These libraries
and headers are in the public domain and have no warrantee of any kind.

