
- The user should be able to permanently change the keys.

- Restart the level if the ship gets too much altitude without carrying
  the blob.

- Levels 5 and 6 (what did they look like? I fail to remember).

- Some way of renaming keys in order to internationalize the names of
  the keys. (e.g. '-' is not on the same scancode on all keyboards)

- The 'door' to be used in level 5 (The one to be used in level 6 is
  working.).

- The blinking of the stars.

- Rewrite of the scrolling routines (Needed, but how?).

- A nicer to look at introscreen (I kind of like it as it is).

- Sound (I need a soundcard).

- A level editor (Distant future, probably never. Someone else?).

- Documentation of the code (ever?).

- A port for X (Would it be easier than I suspect?).

- More info in the man-page.

