Changes since version 0.7.0:
- Added au support (yipee)

Changes since version 0.6.1a:
- Optimizes and also added support to get
  WMSound to work on MKLinux (thanks to Kevin Heflin for beta support and
  access to test)

Changes since version 0.6.1:
- Updated with patches for FreeBSD and Alpha
- mostly bug fixes
- Also thanks to Scott Gifford wmsound will compile
  with -O2 -m486.
  A little overflow on a buffer can go a long ways
  to destroying a stack. :) oops.

Changes since version 0.6:
- Removed distro sounds.  Seperate package.
- Added wmnoise (command line wav player)
  This will either interface to WMSoundServer
  or it will just use the lib routines for 
  playing sounds as a "normal" player.
- Added WMSound library/header
- Optimized the sound playing routines.
- Fixed some error handling bugs.  Now it will
  display the right error. :)
- Added support #ifdefs for FreeBSD NetBSD (for soundcard.h) 
  #ifdefs __alpha__ for the u_long u_int issue.
- email Just Kidding thats next release! ;)
- Applied patches sent in from various people.  
  (you know who you are) Thanks very much!
- WMSoundAttributes is gone now its just WMSound
- Major error checking update.  
  MSADPCM (ADPCM) is still not supported 
  I am debating this due to the lack of 
  support and from what I gather it is no
  longer used.

Changes since version 0.5:
..........................

- Started autoconf configuration.
- Cleaned up distrib, and src files
- WM_SOUND_DIR, and WM_SOUND_DEV no longer supported.
- Added proplist support for configuration file.
- Added theme support
- Dynamic loading of options via the config file.
- SoundPath == PixmapPath.  WMSound will locate any sound file in that path.
- 16-bit wav files are supported now. As well as the ones before.

Changes since version 0.2:
..........................

- Works with 0.14.1, and is not backwords compatible with older versions.
- All .wav formats should be supported, 16Bit may be buggy.
- Optimized sound playing routines.
- White noise pops have been fixed.
- wmsound.h, and wmsound.c for Windowmaker for sound API.
- WMSound now works of envars WM_SOUND_DIR, WM_SOUND_DEV.  Wave files
  are symlinks in WM_SOUND_DIR.
- WMSound runs docked.


Changes since version 0.1:
- Changed interface to WindowMaker
- Better error checking
