02-03-2008
	- Abuse-SDL 0.7.1 released.
	- Countless bugfixes (memory leaks, alignment issues, 64-bit
		portability, buffer overflows, uninitialised data).
	- New webpage.

15-12-2002
	- Abuse-SDL 0.7.0 released.
	- Added OpenGL support. (Joris Beugnies)
	- Fixed to compile on MacOSX. (Ben Hines, Julian Mayer)
	- Fixed window manager "Quit" events being ignored.
	- Can specify the location of the datafiles in the abuserc now.
	- Updated documentation regarding installation of the datafiles.

04-02-2002
	- Abuse-SDL 0.6.1 released.
	- Fixed video blit routine, giving a large speedup. (Bob Ippolito)
	- Fixed to compile with gcc 3.0.x.
	- Fixed to compile on Sparc systems.(Arto Jantunen)

19-01-2002
	- Abuse-SDL 0.6.0 released.
	- Rebuilt the make and configure scripts, including patches.(nix)
	- gamma.lsp now stored in the ~/.abuse directory.
	- Sound is disabled if no sound files are available.
	- Tweaked timing routines.
	- Improved mouse handling, should be more responsive on slower systems.
	- The binary can now be in a different location to the datafiles. (nix)
	- Fixed -fullscreen command-line option.
	- Fixed pressing both mouse buttons being ignored if "Emulate3Buttons"
		is enabled.
	- Fixed the size of the volume settings dialog.
	- Fixed to compile on BigEndian systems.(Arto Jantunen)
	- Added scaling.
	- Added a man page.

14-08-2001
	- Abuse-SDL 0.5.0 released.
	- More 100% CPU usage fixes.(Ed Snible)
	- More temp files (light.tbl, end.mem) are now stored in
		the ~/.abuse/ directory.
	- Fixed compile problems on Solaris.
	- Fixed slight graphics corruption at the bottom of the main menu screen.
	- Added the ability to customise the keys used in the game.
	- Updated documentation.

29-04-2001
	- Abuse-SDL 0.4.8 released.
	- Stopped Abuse using 100% CPU time in certain places.(Ed Snible)
	- Fixed problem with saving games on some systems.
	- Added missing documentation about the abuserc file.
	- Configure script now handles the X libraries not being in ld's default
		library path.(Arto Jantunen)
	- Fixed compile problem when SDL isn't installed in a /SDL directory in
		the include path.
	- Fixed the -window_scale option to set the size of the window properly.
		Performance when using this option is still bad.
	- Can now use the mouse to skip the intro story.

09-03-2001
	- Abuse-SDL 0.4.7 released.
	- Temp files (fastload.dat, level backups etc) are now stored in
		the ~/.abuse/ directory.
	- SDL include and library locations are now gathered from sdl-config.
	- Fixed a crash on some systems when saving games.
		Those who were getting this crash may not be able to save games.
		Abuse-SDL will print out what it was trying to do in this case.
	- Improved audio mixing when lots of sounds are playing.
	- Toggling Grab Mouse now informs what state it is in.
	- The numpad can now be used for movement aswell as the cursor keys.
	- Settings can be stored in an rc file (~/.abuse/abuserc).

15-02-2001
	- Abuse-SDL 0.4.6 released.
	- Don't even check for the existence of a sound file if sound is disabled.
	- Added some checks to the video code to handle failure gracefully.
	- Fixes to compile under gcc 2.96.
	- Fixed the graphic glitches relating to the gamma window and the save
	  game dialog.

06-02-2001
	- Abuse-SDL 0.4.5 released.
	- Stopped loading and trying to play sound files when sound has been
	 	disabled.

05-02-2001
	- Abuse-SDL 0.4.4 released.
	- Adjusted the make and configure scripts.
		Can now specify the install location with the --with-abuse-dir flag
		to 'configure'.  Defaults to '/usr/local/bin' if not specified.
	- Added grab-mouse support.  F12 toggles this on and off.
	- Added screenshot support.  PRNT-SCRN key takes a screenshot.
	- Can now toggle fullscreen during the game.  F11 toggles this on and off.
	- Added mousewheel support for changing weapons.
	- Savegames are now stored under ~/.abuse/
	- Window now has it's own icon(abuse.bmp). Looks nicer in tasklists etc.
	- Updated the AUTHORS file as it was a little out of date.

21-01-2001
	- Abuse-SDL 0.4.3 released.
	- Fixed a problem with initialising the mouse driver.
	- Reenabled net code.  Doesn't work very well yet.

20-01-2001
	- Abuse-SDL 0.4.2 released.
	- Fixed to compile under gcc 2.95.2
	- More code tidying.

13-01-2001
	- Abuse-SDL 0.4.1 released.
	- Rebuilt the make and configure scripts.
	- Added an icon. (abuse.png)
	- Code tidying.
	- Improved key and mouse handling.

30-12-2000
	- Abuse-SDL 0.4 released. (first release with source available)
	- Fixed a _huge_ memory leak caused by the stereo sound stuff. (oops)
	- Fixed a crash if SDL failed to initialise.
	- Tidied up the code, makefiles and configure scripts.

24-12-2000
	- Abuse-SDL 0.3 released.
	- Fixed palette changing when running at 8bpp.
	- Fixed draw problem when a window was moved off the screen.
	- Fixed sound getting choppy and eventually disappearing.
	- Fixed an extremely rare crash when playing sounds.
	- Added stereo sound and panning. (-mono to disable)
	- Removed some stray debug messages that I accidently left in.

13-12-2000
	- Abuse-SDL 0.2 released.
	- Removed dependancy on lnx_sndsrv.
	  All sound is now handled through the SDL API.
	- Added fullscreen and doublebuffer modes.

10-11-2000
	- Abuse-SDL 0.1 released.
