#!/usr/bin/python
Import ('env')

sources = env.Glob('*.c')

incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../makesrna ../../imbuf ../../blenfont'
incs += ' ../../bmesh ../../windowmanager #/intern/guardedalloc #/extern/glew/include ../../blenloader'

defs = []

if env['WITH_BF_INTERNATIONAL']:
    defs.append('WITH_INTERNATIONAL')

env.BlenderLib ( 'bf_editors_animation', sources, Split(incs), defs, libtype=['core'], priority=[125] )
