1.0.2
-compileable for Win32 with MinGW
-fixed more color keys
-using gettimeofday() instead of ftime() for compatibility with FreeBSD

1.0.1:
-no crash when pressing move key when no marble is selected
-configure option 'with-profile-path' named correctly
-color key of marbles set correctly

1.0:
-moved config file to ~/.lgames/marbles.conf
-rearranged the levelsets into one set with 32 levels
where each level has now a move limit instead of a time
limit (now you'll have time to think)
-fixed some warnings
-profile path is no longer hard-coded
-profile directory is created if not existing
-not 100% cputime consumed
-ASCII option ( big-endian ) works again
-man page properly installed

010307:
-minor bug fixes
-added an 'experimental' levelset with a move limit instead of a time limit
(tell me what you think of this!)
-on a graphic a marble blinks
-added manual page (thanks to Uwe Hermann)
-fixed all '-Wall' warnings (thanks again)
-script 'missing' is now executable (and again :)

001211:
-various difficulty levels (e.g. 'Training' with no time limit)
-marbles move faster; in 'training mode' they can even be 'warped'
-you can use your keyboard to move a marble
-'save as ascii' configure option (for big-endian)
-works with any bit depth (16 bits no longer hard-coded)

001126:
-various bug fixes (most important: chapters are opened properly, profile file 
included)

001124:
-initial public release