zkcl
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## zkcl

zkcl — Clears one or more variables in the zk space.

## Description

Clears one or more variables in the zk space.

## Syntax

    zkcl kfirst, klast

## Performance

ksig -- the input signal

kfirst -- first zk or za location in the range to clear.

klast -- last zk or za location in the range to clear.

zkcl clears one or more variables in the zk space. This is useful for those variables which are used as accumulators for mixing k-rate signals at each cycle, but which must be cleared before the next set of calculations.

## Examples

Here is an example of the zkcl opcode. It uses the file zkcl.csd.

Example 1075. Example of the zkcl opcode.

See the sections Real-time Audio and Command Line Flags for more information on using command line flags.

    <CsoundSynthesizer>
    <CsOptions>
    ; Select audio/midi flags here according to platform
    ; Audio out   Audio in    No messages
    -odac           -iadc     -d     ;;;RT audio I/O
    ; For Non-realtime ouput leave only the line below:
    ; -o zkcl.wav -W ;;; for file output any platform
    </CsOptions>
    <CsInstruments>

    ; Initialize the global variables.
    sr = 44100
    kr = 4410
    ksmps = 10
    nchnls = 1

    ; Initialize the ZAK space.
    ; Create 1 a-rate variable and 1 k-rate variable.
    zakinit 1, 1

    ; Instrument #1 -- a simple waveform.
    instr 1
      ; Linearly vary a k-rate signal from 220 to 1760.
      kline line 220, p3, 1760

      ; Add the linear signal to zk variable #1.
      zkw kline, 1
    endin

    ; Instrument #2 -- generates audio output.
    instr 2
      ; Read zk variable #1.
      kfreq zkr 1

      ; Use the value of zk variable #1 to vary
      ; the frequency of a sine waveform.
      a1 oscil 20000, kfreq, 1

      ; Generate the audio output.
      out a1

      ; Clear the zk variables, get them ready for
      ; another pass.
      zkcl 0, 1
    endin

    </CsInstruments>
    <CsScore>

    ; Table #1, a sine wave.
    f 1 0 16384 10 1

    ; Play Instrument #1 for three seconds.
    i 1 0 3
    ; Play Instrument #2 for three seconds.
    i 2 0 3
    e

    </CsScore>
    </CsoundSynthesizer>

## See Also

zacl, zkwm, zkw, zkmod, zkr

## Credits

Author: Robin Whittle
Australia
May 1997

New in version 3.45

Example written by Kevin Conder.

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