///*
//* This program is free software; you can redistribute it and/or modify
//* it under the terms of the GNU General Public License as published by
//* the Free Software Foundation; either version 2 of the License, or
//* (at your option) any later version.
//* This program is distributed in the hope that it will be useful,
//* but WITHOUT ANY WARRANTY; without even the implied warranty of
//* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//* GNU General Public License for more details.
//* You should have received a copy of the GNU General Public License
//* along with this program; if not, write to the Free Software
//* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
// */
//
//package games.strategy.triplea.troxAI;
//
//import games.strategy.engine.data.Unit;
//
//import java.util.Collection;
//
//
///**
// *
// * @author  Troy Graber
// * @version 1.0
// */
//public class BattleResult
//{
//	private int number;
//	private Collection<Unit> attack;
//	private Collection<Unit> defend;
//	public BattleResult(int n, Collection<Unit> a, Collection<Unit> d)
//	{
//		number = n;
//		attack = a;
//		defend = d;
//	}
//	public int getNumber()
//	{
//		return number;
//	}
//	public Collection<Unit> getAttack()
//	{
//		return attack;
//	}
//	public Collection<Unit> getDefend()
//	{
//		return defend;
//	}
//}