/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

package games.strategy.triplea.delegate.remote;

import games.strategy.engine.message.IRemote;
import games.strategy.triplea.delegate.TechAdvance;
import games.strategy.triplea.delegate.dataObjects.TechResults;

/**
 * @author Sean Bridges
 */
public interface ITechDelegate extends IRemote
{
    /**
     * 
     * @param rollCount - the number of tech rolls
     * @param tech - the tech to roll for, should be null if the game does not support
     *               rolling for certain techs (ie third edition)
     * @return TechResults.  If the tech could not be rolled, then a message saying why.
     */
    public TechResults rollTech(int rollCount, TechAdvance techToRollFor);
}
