# MAN6 MAN6 (6) Section 6 of the Manual is unofficial, and describes games and entertainment programs. The sections of the manual are: Section 1: User commands Section 2: System calls Section 3: C library Section 4: File formats Section 5: Miscellaneous -->Section 6: Games Section 7: Special files (devices) Section 8: Maintenance procedures # animals animals (6) COMMAND animals - twenty-questions type guessing game about animals SYNTAX animals [database] FLAGS (none) EXAMPLES animals Start the game Animals is a guessing game. The user picks an animal and the computer tries to guess it by posing questions that should be answered by typing y for yes and n for no. Whenever the computer loses, it asks some questions that allow it to improve its database, so as time goes on, it learns. The default database should be in /usr/lib/animals. (ast) # banner banner (6) COMMAND banner - print a banner SYNTAX banner arg ... FLAGS (none) EXAMPLES banner happy birthday Print a banner saying happy birthday Banner prints its arguments on stdout using a matrix of 6 x 6 pixels per character. The @ sign is us