34

ENHANCEMENTS:
* New translations

BUG FIX:
* Fixed problem with animated cards missing destinations

33

ENHANCEMENTS:
* New translations
* New end-of-game graphics

32

ENHANCEMENT:
* Using Cairo graphics
* Animate loading of new cards

BUG FIX:
* Set robot time during "attract mode"

31

ENHANCEMENT:
* Animate matches when moving to discard pile

BUG FIX:
* FIx GPLv3 license address

30

ENHANCEMENTS:
* Switching buttons to radio buttons
* More button icon refactoring

29

ENHANCEMENT:
* "Standardized" icons

28

ENHANCEMENT:
* Added "attract mode" on first launch

27

ENHANCEMENTS:
* Smiley-face "reward" for finishing a game
* Improved workflow for importing custom cards

BUG FIXES:
* Work around datastore.find issue on 0.84 builds
* Work around chooser issues with old Sugar builds (#2398)

26

ENHANCEMENT:
* Import custom cards from Journal

25

ENHANCEMENTS:
* Quipu number game
* Optimization of sprite refresh

24

ENHANCEMENTS:
* Added beginner level
* Detect unsolvable game-play situations

23

BUG FIXES:
* Byron Corrales fixed the robot/word-edit conflict (#2057)
* General code cleanup

22

BUG FIX:
* Fixed SVG bug in old Sugar builds

21

BUG FIXES:
* general clean up of sprite library
* updated licenses

20

ENHANCEMENT:
* Added more combinations to the dice game, e.g., 5=4+1, 5=3+2

BUG FIXES:
* Fixed bug in sprite library
* Using refactored card generator

19

BUG FIXES:
* Fixed bug with Mayan 33
* Cleaned up some icons that had SVG problems on old Sugar builds

18

ENHANCEMENTS:
* Word-game lists can be edited
* Mayan number game
* "Fileless" SVG generation

BUG FIX:
* Fixed SVG problem on old Sugar builds

17

BUG FIXES:
* Fixed Class problem with command-line version
* Cleaned up license language (GPL v3)

16

ENHANCEMENTS:
* Simple sharing/collaborating
* Save/resume from Journal 
* New (improved?) toolbar layout
* Match-history animation at end game

BUG FIX:
* Fixed bug preventing play on old Sugar instances

15

ENHANCEMENTS:
* Added low/high levels for game play
* New activity icon

14

ENHANCEMENT:
* Computer assistant

13

ENHANCEMENT:
* More number games

12

ENHANCEMENTS:
* Reverting to three colors to simplify game play
* Experimenting with different number-game card styles
* Adding bold and italic to word cards
* Consolidate grid after dealing extra cards
* Refactoring of sprites library

11

BUG FIXES:
* Add check for match on first deal
* Fixed bug in extra card positions

10

ENHANCEMENTS:
* es, fr translation
* Rotated cards to enable larger/longer text strings

BUG FIX:
* Cleaned up match logic for word games

9

ENHANCEMENTS:
* Auto-deal of extra cards when needed
* Added glue for launching outside of Sugar
* Save "low score" to Journal
* Added numbers and words games
* Autogenerate cards on the fly
* Minutes:seconds display for total time
* General code cleanup

8

ENHANCEMENT:
* Added unselect

BUG FIX:
* Fixed bug in new game labels

7

ENHANCEMENTS:
* More distinct colors on cards
* Count seconds between matches
* Detect game over
* Automatically deals extra cards when necessary

6

BUG FIX:
* Fixed card selection bug

5

ENHANCEMENT:
* Added search function

4

ENHANCEMENT:
* Add 3 cards when you get stuck

3

ENHANCEMENTS:
* Eliminate naming alert from pre-0.86 toolbar
* New .pot file

2

ENHANCEMENT:
* New icon

BUG FIX:
* Fixed problem with the New Game button

1

* Version 1 of a visual matching game. The object is to find sets of
  three cards where each attribute—color, shape, number of elements,
  and shading—either match on all three cards or are different on all
  three cards. Version 1 doesn't yet support sharing with multiple
  players or saving to the Journal, but it can be played by a single
  player.
